SDL 2.0
|
Mouse wheel event structure (event.wheel.*) More...
#include <SDL_events.h>
Data Fields | |
Uint32 | type |
Uint32 | timestamp |
Uint32 | windowID |
Uint32 | which |
Sint32 | x |
Sint32 | y |
Uint32 | direction |
float | preciseX |
float | preciseY |
Sint32 | mouseX |
Sint32 | mouseY |
Mouse wheel event structure (event.wheel.*)
Definition at line 312 of file SDL_events.h.
Uint32 SDL_MouseWheelEvent::direction |
Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back
Definition at line 320 of file SDL_events.h.
Sint32 SDL_MouseWheelEvent::mouseX |
X coordinate, relative to window (added in 2.26.0)
Definition at line 323 of file SDL_events.h.
Sint32 SDL_MouseWheelEvent::mouseY |
Y coordinate, relative to window (added in 2.26.0)
Definition at line 324 of file SDL_events.h.
float SDL_MouseWheelEvent::preciseX |
The amount scrolled horizontally, positive to the right and negative to the left, with float precision (added in 2.0.18)
Definition at line 321 of file SDL_events.h.
float SDL_MouseWheelEvent::preciseY |
The amount scrolled vertically, positive away from the user and negative toward the user, with float precision (added in 2.0.18)
Definition at line 322 of file SDL_events.h.
Uint32 SDL_MouseWheelEvent::timestamp |
In milliseconds, populated using SDL_GetTicks()
Definition at line 315 of file SDL_events.h.
Uint32 SDL_MouseWheelEvent::type |
Definition at line 314 of file SDL_events.h.
Uint32 SDL_MouseWheelEvent::which |
The mouse instance id, or SDL_TOUCH_MOUSEID
Definition at line 317 of file SDL_events.h.
Uint32 SDL_MouseWheelEvent::windowID |
The window with mouse focus, if any
Definition at line 316 of file SDL_events.h.
Sint32 SDL_MouseWheelEvent::x |
The amount scrolled horizontally, positive to the right and negative to the left
Definition at line 318 of file SDL_events.h.
Sint32 SDL_MouseWheelEvent::y |
The amount scrolled vertically, positive away from the user and negative toward the user
Definition at line 319 of file SDL_events.h.