SDL 2.0
SDL_MouseButtonEvent Struct Reference

Mouse button event structure (event.button.*) More...

#include <SDL_events.h>

Data Fields

Uint32 type
 
Uint32 timestamp
 
Uint32 windowID
 
Uint32 which
 
Uint8 button
 
Uint8 state
 
Uint8 clicks
 
Uint8 padding1
 
Sint32 x
 
Sint32 y
 

Detailed Description

Mouse button event structure (event.button.*)

Definition at line 295 of file SDL_events.h.

Field Documentation

◆ button

Uint8 SDL_MouseButtonEvent::button

The mouse button index

Definition at line 301 of file SDL_events.h.

◆ clicks

Uint8 SDL_MouseButtonEvent::clicks

1 for single-click, 2 for double-click, etc.

Definition at line 303 of file SDL_events.h.

◆ padding1

Uint8 SDL_MouseButtonEvent::padding1

Definition at line 304 of file SDL_events.h.

◆ state

Uint8 SDL_MouseButtonEvent::state

SDL_PRESSED or SDL_RELEASED

Definition at line 302 of file SDL_events.h.

◆ timestamp

Uint32 SDL_MouseButtonEvent::timestamp

In milliseconds, populated using SDL_GetTicks()

Definition at line 298 of file SDL_events.h.

◆ type

Uint32 SDL_MouseButtonEvent::type

SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP

Definition at line 297 of file SDL_events.h.

◆ which

Uint32 SDL_MouseButtonEvent::which

The mouse instance id, or SDL_TOUCH_MOUSEID

Definition at line 300 of file SDL_events.h.

◆ windowID

Uint32 SDL_MouseButtonEvent::windowID

The window with mouse focus, if any

Definition at line 299 of file SDL_events.h.

◆ x

Sint32 SDL_MouseButtonEvent::x

X coordinate, relative to window

Definition at line 305 of file SDL_events.h.

◆ y

Sint32 SDL_MouseButtonEvent::y

Y coordinate, relative to window

Definition at line 306 of file SDL_events.h.


The documentation for this struct was generated from the following file: