SDL 2.0
SDL_MouseWheelEvent Struct Reference

Mouse wheel event structure (event.wheel.*) More...

#include <SDL_events.h>

Data Fields

Uint32 type
 
Uint32 timestamp
 
Uint32 windowID
 
Uint32 which
 
Sint32 x
 
Sint32 y
 
Uint32 direction
 
float preciseX
 
float preciseY
 
Sint32 mouseX
 
Sint32 mouseY
 

Detailed Description

Mouse wheel event structure (event.wheel.*)

Definition at line 312 of file SDL_events.h.

Field Documentation

◆ direction

Uint32 SDL_MouseWheelEvent::direction

Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back

Definition at line 320 of file SDL_events.h.

◆ mouseX

Sint32 SDL_MouseWheelEvent::mouseX

X coordinate, relative to window (added in 2.26.0)

Definition at line 323 of file SDL_events.h.

◆ mouseY

Sint32 SDL_MouseWheelEvent::mouseY

Y coordinate, relative to window (added in 2.26.0)

Definition at line 324 of file SDL_events.h.

◆ preciseX

float SDL_MouseWheelEvent::preciseX

The amount scrolled horizontally, positive to the right and negative to the left, with float precision (added in 2.0.18)

Definition at line 321 of file SDL_events.h.

◆ preciseY

float SDL_MouseWheelEvent::preciseY

The amount scrolled vertically, positive away from the user and negative toward the user, with float precision (added in 2.0.18)

Definition at line 322 of file SDL_events.h.

◆ timestamp

Uint32 SDL_MouseWheelEvent::timestamp

In milliseconds, populated using SDL_GetTicks()

Definition at line 315 of file SDL_events.h.

◆ type

Uint32 SDL_MouseWheelEvent::type

SDL_MOUSEWHEEL

Definition at line 314 of file SDL_events.h.

◆ which

Uint32 SDL_MouseWheelEvent::which

The mouse instance id, or SDL_TOUCH_MOUSEID

Definition at line 317 of file SDL_events.h.

◆ windowID

Uint32 SDL_MouseWheelEvent::windowID

The window with mouse focus, if any

Definition at line 316 of file SDL_events.h.

◆ x

Sint32 SDL_MouseWheelEvent::x

The amount scrolled horizontally, positive to the right and negative to the left

Definition at line 318 of file SDL_events.h.

◆ y

Sint32 SDL_MouseWheelEvent::y

The amount scrolled vertically, positive away from the user and negative toward the user

Definition at line 319 of file SDL_events.h.


The documentation for this struct was generated from the following file: