/** * $Id:$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * The contents of this file may be used under the terms of either the GNU * General Public License Version 2 or later (the "GPL", see * http://www.gnu.org/licenses/gpl.html ), or the Blender License 1.0 or * later (the "BL", see http://www.blender.org/BL/ ) which has to be * bought from the Blender Foundation to become active, in which case the * above mentioned GPL option does not apply. * * The Original Code is Copyright (C) 2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* world.c MIX MODEL * * april 95 * */ #include "blender.h" #include "render.h" void free_world(World *wrld) { MTex *mtex; int a; for(a=0; a<8; a++) { mtex= wrld->mtex[a]; if(mtex && mtex->tex) mtex->tex->id.us--; if(mtex) freeN(mtex); } wrld->ipo= 0; } World *add_world(char *name) { World *wrld; wrld= alloc_libblock(&G.main->world, ID_WO, name); wrld->horb= 0.6; wrld->skytype= WO_SKYBLEND; wrld->exposure= 1.0; wrld->stardist= 15.0; wrld->starsize= 2.0; return wrld; } World *copy_world(World *wrld) { World *wrldn; int a; wrldn= copy_libblock(wrld); for(a=0; a<8; a++) { if(wrld->mtex[a]) { wrldn->mtex[a]= mallocN(sizeof(MTex), "copymaterial"); memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); id_us_plus(wrldn->mtex[a]->tex); } } id_us_plus(wrldn->ipo); return wrldn; } void make_local_world(World *wrld) { Scene *sce; World *wrldn; int local=0, lib=0; /* - zijn er alleen lib users: niet doen * - zijn er alleen locale users: flag zetten * - mixed: copy */ if(wrld->id.lib==0) return; if(wrld->id.us==1) { wrld->id.lib= 0; wrld->id.flag= LIB_LOCAL; new_id(0, wrld, 0); return; } sce= G.main->scene.first; while(sce) { if(sce->world==wrld) { if(sce->id.lib) lib= 1; else local= 1; } sce= sce->id.next; } if(local && lib==0) { wrld->id.lib= 0; wrld->id.flag= LIB_LOCAL; new_id(0, wrld, 0); } else if(local && lib) { wrldn= copy_world(wrld); wrldn->id.us= 0; sce= G.main->scene.first; while(sce) { if(sce->world==wrld) { if(sce->id.lib==0) { sce->world= wrldn; wrldn->id.us++; wrld->id.us--; } } sce= sce->id.next; } } } void init_render_world() { int a; char *cp; if(G.scene->world) { R.wrld= *(G.scene->world); cp= (char *)&R.wrld.fastcol; cp[3]= 255.0*R.wrld.horr; cp[2]= 255.0*R.wrld.horg; cp[1]= 255.0*R.wrld.horb; cp[0]= 1; VECCOPY(R.grvec, R.viewmat[2]); Normalise(R.grvec); Mat3CpyMat4(R.imat, R.viewinv); for(a=0; a<6; a++) if(R.wrld.mtex[a] && R.wrld.mtex[a]->tex) R.wrld.skytype |= WO_SKYTEX; if(G.scene->camera && G.scene->camera->type==OB_CAMERA) { Camera *cam= G.scene->camera->data; if(cam->type==CAM_ORTHO) { /* dit is maar ongeveer */ R.wrld.miststa+= fabs(R.viewmat[3][2]); } } } else { bzero(&R.wrld, sizeof(World)); R.wrld.exposure= 1.0; } }