AA_FXAA enum value | Mix::Scene::ICamera | |
AA_NONE enum value | Mix::Scene::ICamera | |
ACTOR_MODEL enum value | Mix::Scene::IRendererObject | |
ACTOR_NODE enum value | Mix::Scene::IRendererObject | |
AddRef(void) | Mix::Reference | |
ANTIALIASING_TYPE enum name | Mix::Scene::ICamera | |
ATMOSPHERE_SCATTER enum value | Mix::Scene::IRendererObject | |
Debug_GetDrawFilmicSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
Debug_GetDrawFlags(void) const =0 | Mix::Scene::ICamera | pure virtual |
Debug_GetDrawMethod(void) const =0 | Mix::Scene::ICamera | pure virtual |
Debug_GetFillType(void) const =0 | Mix::Scene::ICamera | pure virtual |
Debug_GetImage(UInt32 type, UInt32 index, Mix::Graphics::ITexture **ppTexture)=0 | Mix::Scene::ICamera | pure virtual |
Debug_GetImageNum(UInt32 type) const =0 | Mix::Scene::ICamera | pure virtual |
Debug_GetProfile(UInt32 type, void *pProf, UInt32 size) const =0 | Mix::Scene::ICamera | pure virtual |
Debug_SetDrawFilmicSettings(const Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
Debug_SetDrawFlags(UInt32 flags)=0 | Mix::Scene::ICamera | pure virtual |
Debug_SetDrawMethod(Mix::Scene::DEBUG_DRAW_METHOD method)=0 | Mix::Scene::ICamera | pure virtual |
Debug_SetFillType(Mix::Graphics::FILL_TYPE type)=0 | Mix::Scene::ICamera | pure virtual |
DIRECTIONAL_LIGHT enum value | Mix::Scene::IRendererObject | |
DragObject(const Mix::Point &pos)=0 | Mix::Scene::ICamera | pure virtual |
DragObject(const Mix::Point &screenPos, const Mix::Point &pos)=0 | Mix::Scene::ICamera | pure virtual |
DragObject(const Mix::Rectangle &screenRect, const Mix::Point &pos)=0 | Mix::Scene::ICamera | pure virtual |
Draw(void)=0 | Mix::Scene::ICamera | pure virtual |
DYNAMICS_WORLD enum value | Mix::Scene::IRendererObject | |
FI_HABLE enum value | Mix::Scene::ICamera | |
FI_HEJL enum value | Mix::Scene::ICamera | |
FI_NONE enum value | Mix::Scene::ICamera | |
FILMIC_TYPE enum name | Mix::Scene::ICamera | |
FLOOR enum value | Mix::Scene::IRendererObject | |
ForceLuminosityAdaptation(void)=0 | Mix::Scene::ICamera | pure virtual |
GetAmbientOcclusionSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetAmbientOcclusionTexture(Mix::Graphics::ITexture **ppTex)=0 | Mix::Scene::ICamera | pure virtual |
GetAntiAliasingType(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetAspect(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetAt(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetBackgroundColor(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetBillboardMatrix(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetBillboardMatrixY(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetBloomOverflow(UInt32 index) const =0 | Mix::Scene::ICamera | pure virtual |
GetBloomOverflowNum(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetBloomSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetChromatismSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetConfig(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetDefaultAspect(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetDofSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetEye(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetFarZ(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetFilmicSettings(void *pSettings, UInt32 size) const =0 | Mix::Scene::ICamera | pure virtual |
GetFilmicType(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetFilterType(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetFovY(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetFrustum(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetGammaValue(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetID(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetInvViewProjectionMatrix(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetLendDistortionSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetLensFlareSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetLensFlareTexture(Mix::Scene::ICamera::LENS_FLARE_TEXTURE_TYPE type, Mix::Graphics::ITexture **ppTexture)=0 | Mix::Scene::ICamera | pure virtual |
GetLightShaftsSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetLightShaftsTexture(Mix::Graphics::ITexture **ppTex)=0 | Mix::Scene::ICamera | pure virtual |
GetLuminosityAdaptationSuspendCount(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetLuminositySettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetMotionBlurCurrentAmount(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetMotionBlurSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetNearZ(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetProjectionMatrix(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetRefCount(void) | Mix::Reference | |
GetShadowMappingSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetType(void) const =0 | Mix::Scene::IRendererObject | pure virtual |
GetUp(void) const =0 | Mix::Scene::IUniversalCamera | pure virtual |
GetViewCrossDirection(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetViewForward(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetViewMatrix(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetViewProjectionMatrix(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetViewUpward(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetViewVector(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetVignetteSettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GetVisiblitySettings(void) const =0 | Mix::Scene::ICamera | pure virtual |
GHOST enum value | Mix::Scene::IRendererObject | |
HEMISPHERE_LIGHT enum value | Mix::Scene::IRendererObject | |
IsAmbientOcclusionEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsBloomEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsChromatismEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsDofEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsFilmicEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsGammaEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsLensDistortionEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsLensFlareEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsLightShaftsEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsMotionBlurActivated(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsMotionBlurEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsRendering(void) const =0 | Mix::Scene::IRendererObject | pure virtual |
IsShadowMappingEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsUnderWater(void) const =0 | Mix::Scene::ICamera | pure virtual |
IsVignetteEnabled(void) const =0 | Mix::Scene::ICamera | pure virtual |
LEAVING_PARTICLE enum value | Mix::Scene::IRendererObject | |
LENS_FLARE_TEXTURE_TYPE enum name | Mix::Scene::ICamera | |
LFT_BRUST enum value | Mix::Scene::ICamera | |
LFT_COLOR enum value | Mix::Scene::ICamera | |
LFT_DIRT enum value | Mix::Scene::ICamera | |
LIGHT_SHAFTS_CASTER enum value | Mix::Scene::IRendererObject | |
LIGHT_SHAFTS_SAMPLES enum name | Mix::Scene::ICamera | |
LS_128 enum value | Mix::Scene::ICamera | |
LS_32 enum value | Mix::Scene::ICamera | |
LS_64 enum value | Mix::Scene::ICamera | |
LUM_BLUE_SHIFT enum value | Mix::Scene::ICamera | |
LUM_STATIC_MIDDLE_GRAY enum value | Mix::Scene::ICamera | |
LUM_TONE_MAPPING enum value | Mix::Scene::ICamera | |
LUMINOSITY_FLAG enum name | Mix::Scene::ICamera | |
MBQ_HIGH enum value | Mix::Scene::ICamera | |
MBQ_LOW enum value | Mix::Scene::ICamera | |
MBQ_MIDDLE enum value | Mix::Scene::ICamera | |
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
MOTION_BLUR_QUALITY enum name | Mix::Scene::ICamera | |
PLANTER enum value | Mix::Scene::IRendererObject | |
POINT_LIGHT enum value | Mix::Scene::IRendererObject | |
Project(const Mix::Vector3 &pos) const =0 | Mix::Scene::ICamera | pure virtual |
Project(const Mix::Point &viewPos, const Mix::Vector3 &pos) const =0 | Mix::Scene::ICamera | pure virtual |
Project(const Mix::Rectangle &viewRect, const Mix::Vector3 &pos) const =0 | Mix::Scene::ICamera | pure virtual |
Reference(void) | Mix::Reference | protected |
Reference(Long32 count) | Mix::Reference | protected |
Release(void) | Mix::Reference | |
ResumeLuminosityAdaptation(void)=0 | Mix::Scene::ICamera | pure virtual |
SCATTER_PARTICLE enum value | Mix::Scene::IRendererObject | |
SetAmbientOcclusionEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetAmbientOcclusionSettings(const Mix::Scene::ICamera::AMBIENT_OCCLUSION_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetAmbientOcclusionTexture(Mix::Graphics::ITexture *pTex)=0 | Mix::Scene::ICamera | pure virtual |
SetAntiAliasingType(Mix::Scene::ICamera::ANTIALIASING_TYPE type)=0 | Mix::Scene::ICamera | pure virtual |
SetBackgroundColor(const Mix::Vector4 &color)=0 | Mix::Scene::ICamera | pure virtual |
SetBloomEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetBloomOverflow(UInt32 index, const Mix::Scene::ICamera::BLOOM_OVERFLOW &overflow)=0 | Mix::Scene::ICamera | pure virtual |
SetBloomSettings(const Mix::Scene::ICamera::BLOOM_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetChromatismEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetChromatismSettings(const Mix::Scene::ICamera::CHROMATISM_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetConfig(const Mix::Scene::CAMERA_CONFIG &config)=0 | Mix::Scene::ICamera | pure virtual |
SetDofEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetDofSettings(const Mix::Scene::ICamera::DOF_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetFilmicEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetFilmicType(Mix::Scene::ICamera::FILMIC_TYPE type, const void *pSettings=NULL, UInt32 size=0)=0 | Mix::Scene::ICamera | pure virtual |
SetFilterType(Mix::Graphics::TEXTURE_FILTER_TYPE type)=0 | Mix::Scene::ICamera | pure virtual |
SetGammaEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetGammaValue(const Mix::Vector3 &value)=0 | Mix::Scene::ICamera | pure virtual |
SetGammaValue(Float32 value)=0 | Mix::Scene::ICamera | pure virtual |
SetLendDistortionSettings(const Mix::Scene::ICamera::DISTORTION_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetLensDistortionEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetLensFlareEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetLensFlareSettings(const Mix::Scene::ICamera::LENS_FLARE_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetLensFlareTexture(Mix::Scene::ICamera::LENS_FLARE_TEXTURE_TYPE type, Mix::Graphics::ITexture *pTexture)=0 | Mix::Scene::ICamera | pure virtual |
SetLightShaftsEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetLightShaftsSettings(const Mix::Scene::ICamera::LIGHT_SHAFTS_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetLightShaftsTexture(Mix::Graphics::ITexture *pTex)=0 | Mix::Scene::ICamera | pure virtual |
SetLuminosityAdaptation(Float32 lum)=0 | Mix::Scene::ICamera | pure virtual |
SetLuminositySettings(const Mix::Scene::ICamera::LUMINOSITY_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetMotionBlurEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetMotionBlurSettings(const Mix::Scene::ICamera::MOTION_BLUR_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetProjection(Float32 fovY, Float32 nearZ, Float32 farZ)=0 | Mix::Scene::ICamera | pure virtual |
SetProjection(Float32 fovY, Float32 aspect, Float32 nearZ, Float32 farZ)=0 | Mix::Scene::ICamera | pure virtual |
SetProjection(Float32 fovY, UInt32 width, UInt32 height, Float32 nearZ, Float32 farZ)=0 | Mix::Scene::ICamera | pure virtual |
SetShadowMappingEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetShadowMappingSettings(const Mix::Scene::ICamera::SHADOW_MAPPING_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetView(const Mix::Vector3 &eye, const Mix::Vector3 &at, const Mix::Vector3 &up)=0 | Mix::Scene::IUniversalCamera | pure virtual |
SetVignetteEnabled(Boolean state)=0 | Mix::Scene::ICamera | pure virtual |
SetVignetteSettings(const Mix::Scene::ICamera::VIGNETTE_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SetVisiblitySettings(const Mix::Scene::ICamera::VISIBILITY_SETTINGS &settings)=0 | Mix::Scene::ICamera | pure virtual |
SHADOW_MAPPING_PCF_SIZE enum name | Mix::Scene::ICamera | |
SKY_DOME enum value | Mix::Scene::IRendererObject | |
SMPS_3 enum value | Mix::Scene::ICamera | |
SMPS_5 enum value | Mix::Scene::ICamera | |
SMPS_7 enum value | Mix::Scene::ICamera | |
SPOT_LIGHT enum value | Mix::Scene::IRendererObject | |
SusupendLuminosityAdaptation(void)=0 | Mix::Scene::ICamera | pure virtual |
TERRAIN_MODEL enum value | Mix::Scene::IRendererObject | |
TYPE enum name | Mix::Scene::IRendererObject | |
UNDEFINED enum value | Mix::Scene::IRendererObject | |
UNIVERSAL_CAMERA enum value | Mix::Scene::IRendererObject | |
Unproject(const Mix::Point &pos, Float32 z) const =0 | Mix::Scene::ICamera | pure virtual |
Unproject(const Mix::Point &viewPos, const Mix::Point &pos, Float32 z) const =0 | Mix::Scene::ICamera | pure virtual |
Unproject(const Mix::Rectangle &viewRect, const Mix::Point &pos, Float32 z) const =0 | Mix::Scene::ICamera | pure virtual |
Update(Float32 dt=0.016f)=0 | Mix::Scene::ICamera | pure virtual |
VIEW_CAMERA enum value | Mix::Scene::IRendererObject | |
WATER_POOL enum value | Mix::Scene::IRendererObject | |
~ICamera(void) | Mix::Scene::ICamera | inlineprotectedvirtual |
~IRendererObject(void) | Mix::Scene::IRendererObject | inlineprotectedvirtual |
~IUniversalCamera(void) | Mix::Scene::IUniversalCamera | inlineprotectedvirtual |
~Reference(void) | Mix::Reference | protectedvirtual |