ランタイム
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This is the complete list of members for Mix::Scene::IMotionState, including all inherited members.
AddRef(void) | Mix::Reference | |
GetBlendRatio(void) const =0 | Mix::Scene::IMotionState | pure virtual |
GetCondition(void) const =0 | Mix::Scene::IMotionState | pure virtual |
GetFrame(void) const =0 | Mix::Scene::IMotionState | pure virtual |
GetLoopCount(void) const =0 | Mix::Scene::IMotionState | pure virtual |
GetRefCount(void) | Mix::Reference | |
GetSpeed(void) const =0 | Mix::Scene::IMotionState | pure virtual |
GetTransitionRatio(void) const =0 | Mix::Scene::IMotionState | pure virtual |
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
Reference(void) | Mix::Reference | protected |
Reference(Long32 count) | Mix::Reference | protected |
Release(void) | Mix::Reference | |
SetBlendRatio(Float32 blendRatio)=0 | Mix::Scene::IMotionState | pure virtual |
SetSpeed(Float32 speed)=0 | Mix::Scene::IMotionState | pure virtual |
~IMotionState(void) | Mix::Scene::IMotionState | inlineprotectedvirtual |
~Reference(void) | Mix::Reference | protectedvirtual |