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This is the complete list of members for Mix::Scene::IMotion, including all inherited members.
AddRef(void) | Mix::Reference | |
Clone(Mix::Scene::IMotion **ppMotion, Boolean bDuplicateEntries=False)=0 | Mix::Scene::IMotion | pure virtual |
GetBlendRatio(void) const =0 | Mix::Scene::IMotion | pure virtual |
GetEntryCount(void) const =0 | Mix::Scene::IMotion | pure virtual |
GetEntryPtr(UInt32 index) const =0 | Mix::Scene::IMotion | pure virtual |
GetFramesPerSec(void) const =0 | Mix::Scene::IMotion | pure virtual |
GetLastFrame(void) const =0 | Mix::Scene::IMotion | pure virtual |
GetLoopEndFrame(void) const =0 | Mix::Scene::IMotion | pure virtual |
GetLoopStartFrame(void) const =0 | Mix::Scene::IMotion | pure virtual |
GetName(void) const =0 | Mix::Scene::IMotion | pure virtual |
GetRefCount(void) | Mix::Reference | |
GetSpeed(void) const =0 | Mix::Scene::IMotion | pure virtual |
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
Reference(void) | Mix::Reference | protected |
Reference(Long32 count) | Mix::Reference | protected |
Release(void) | Mix::Reference | |
SetBlendRatio(Float32 ratio)=0 | Mix::Scene::IMotion | pure virtual |
SetEntry(const Mix::Scene::MOTION_ENTRY_DESC *entries, UInt32 count)=0 | Mix::Scene::IMotion | pure virtual |
SetSpeed(Float32 speed)=0 | Mix::Scene::IMotion | pure virtual |
~IMotion(void) | Mix::Scene::IMotion | inlineprotectedvirtual |
~Reference(void) | Mix::Reference | protectedvirtual |