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Mix::Dynamics::IStaticMesh Member List

This is the complete list of members for Mix::Dynamics::IStaticMesh, including all inherited members.

AddListener(Mix::Dynamics::IObjectListener *pListener)=0Mix::Dynamics::IObjectpure virtual
AddRef(void)Mix::Reference
Debug_Draw(Mix::Graphics::Utility::IPerspectiveRenderer *pPerspectiveRenderer, Float32 opacity=1.0f)=0Mix::Dynamics::IObjectpure virtual
Debug_GetDrawAxisScaling(void) const =0Mix::Dynamics::IObjectpure virtual
Debug_GetDrawFlags(void) const =0Mix::Dynamics::IObjectpure virtual
Debug_SetDrawAxisScaling(Float32 scaling)=0Mix::Dynamics::IObjectpure virtual
Debug_SetDrawFlags(UInt32 flags)=0Mix::Dynamics::IObjectpure virtual
GetBounds(void) const =0Mix::Dynamics::IObjectpure virtual
GetFilterGroup(void) const =0Mix::Dynamics::IObjectpure virtual
GetFilterMask(void) const =0Mix::Dynamics::IObjectpure virtual
GetMaterial(UInt32 index) const =0Mix::Dynamics::IStaticMeshpure virtual
GetMaterial(UInt32 index, Mix::Dynamics::MATERIAL &material) const =0Mix::Dynamics::IStaticMeshpure virtual
GetMaterial(UInt32 partIndex, UInt32 polygonIndex) const =0Mix::Dynamics::IStaticMeshpure virtual
GetMaterial(UInt32 partIndex, UInt32 polygonIndex, Mix::Dynamics::MATERIAL &material) const =0Mix::Dynamics::IStaticMeshpure virtual
Mix::Dynamics::IObject::GetMaterial(void) const =0Mix::Dynamics::IObjectpure virtual
GetMaterialCount(void) const =0Mix::Dynamics::IStaticMeshpure virtual
GetMaterialIndex(UInt32 partIndex, UInt32 polygonIndex) const =0Mix::Dynamics::IStaticMeshpure virtual
GetPartCount(void) const =0Mix::Dynamics::IStaticMeshpure virtual
GetPolygonCount(UInt32 partIndex) const =0Mix::Dynamics::IStaticMeshpure virtual
GetRefCount(void)Mix::Reference
GetShape(Mix::Dynamics::IShape **ppShape)=0Mix::Dynamics::IObjectpure virtual
GetShapeMargin(void) const =0Mix::Dynamics::IObjectpure virtual
GetTotalPolygonCount(void) const =0Mix::Dynamics::IStaticMeshpure virtual
GetType(void) const =0Mix::Dynamics::IObjectpure virtual
GetUserIndex(void) const =0Mix::Dynamics::IObjectpure virtual
GetUserPtr(void) const =0Mix::Dynamics::IObjectpure virtual
GetWorldMatrix(void) const =0Mix::Dynamics::IObjectpure virtual
GetWorldPosition(void) const =0Mix::Dynamics::IObjectpure virtual
GetWorldRotation(void) const =0Mix::Dynamics::IObjectpure virtual
IsInWorld(void) const =0Mix::Dynamics::IObjectpure virtual
KINEMATIC_CHARACTER enum valueMix::Dynamics::IObject
LockMaterialIndices(UInt32 partIndex, UInt32 polygonStartIndex, UInt32 polygonCount, UInt32 **ppMaterialIndices) const =0Mix::Dynamics::IStaticMeshpure virtual
LockMaterials(UInt32 startIndex, UInt32 count, Mix::Dynamics::MATERIAL **ppMaterials) const =0Mix::Dynamics::IStaticMeshpure virtual
MIX_DECLARE_ALLOCATOR()Mix::Referenceprotected
Reference(void)Mix::Referenceprotected
Reference(Long32 count)Mix::Referenceprotected
Release(void)Mix::Reference
RemoveListener(Mix::Dynamics::IObjectListener *pListener)=0Mix::Dynamics::IObjectpure virtual
RIGIDBODY enum valueMix::Dynamics::IObject
SENSOR enum valueMix::Dynamics::IObject
SetFilterGroup(UInt16 filterGroup)=0Mix::Dynamics::IObjectpure virtual
SetFilterMask(UInt16 filterMask)=0Mix::Dynamics::IObjectpure virtual
SetMaterial(UInt32 index, const Mix::Dynamics::MATERIAL &material)=0Mix::Dynamics::IStaticMeshpure virtual
Mix::Dynamics::IObject::SetMaterial(const Mix::Dynamics::MATERIAL &material)=0Mix::Dynamics::IObjectpure virtual
SetMaterialIndex(UInt32 partIndex, UInt32 polygonIndex, UInt32 materialIndex)=0Mix::Dynamics::IStaticMeshpure virtual
SetShapeMargin(Float32 margin)=0Mix::Dynamics::IObjectpure virtual
SetUserIndex(Int32 index)=0Mix::Dynamics::IObjectpure virtual
SetUserPtr(void *pData)=0Mix::Dynamics::IObjectpure virtual
SetWorldPosition(const Mix::Vector3 &pos)=0Mix::Dynamics::IObjectpure virtual
SetWorldRotation(const Mix::Quaternion &rot)=0Mix::Dynamics::IObjectpure virtual
SetWorldTransform(const Mix::Quaternion &rot, const Mix::Vector3 &pos)=0Mix::Dynamics::IObjectpure virtual
STATIC_MESH enum valueMix::Dynamics::IObject
STATIC_PLANE enum valueMix::Dynamics::IObject
TYPE enum nameMix::Dynamics::IObject
VEHICLE enum valueMix::Dynamics::IObject
~IObject(void)Mix::Dynamics::IObjectinlineprotectedvirtual
~IStaticMesh(void)Mix::Dynamics::IStaticMeshinlineprotectedvirtual
~Reference(void)Mix::Referenceprotectedvirtual