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Mix::Dynamics::IKinematicCharacter Member List

This is the complete list of members for Mix::Dynamics::IKinematicCharacter, including all inherited members.

AddListener(Mix::Dynamics::IObjectListener *pListener)=0Mix::Dynamics::IObjectpure virtual
AddRef(void)Mix::Reference
Debug_Draw(Mix::Graphics::Utility::IPerspectiveRenderer *pPerspectiveRenderer, Float32 opacity=1.0f)=0Mix::Dynamics::IObjectpure virtual
Debug_GetDrawAxisScaling(void) const =0Mix::Dynamics::IObjectpure virtual
Debug_GetDrawFlags(void) const =0Mix::Dynamics::IObjectpure virtual
Debug_SetDrawAxisScaling(Float32 scaling)=0Mix::Dynamics::IObjectpure virtual
Debug_SetDrawFlags(UInt32 flags)=0Mix::Dynamics::IObjectpure virtual
GetActiveThreshold(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetBounds(void) const =0Mix::Dynamics::IObjectpure virtual
GetDeactivationElapsedTime(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetFilterGroup(void) const =0Mix::Dynamics::IObjectpure virtual
GetFilterMask(void) const =0Mix::Dynamics::IObjectpure virtual
GetGravity(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetHeight(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetInitalJumpSpeed(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetLinearVelocity(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetMaterial(void) const =0Mix::Dynamics::IObjectpure virtual
GetMaxFallSpeed(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetRadius(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetRefCount(void)Mix::Reference
GetShape(Mix::Dynamics::IShape **ppShape)=0Mix::Dynamics::IObjectpure virtual
GetShapeMargin(void) const =0Mix::Dynamics::IObjectpure virtual
GetSlopeLimit(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetStepHeight(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
GetType(void) const =0Mix::Dynamics::IObjectpure virtual
GetUserIndex(void) const =0Mix::Dynamics::IObjectpure virtual
GetUserPtr(void) const =0Mix::Dynamics::IObjectpure virtual
GetWorldMatrix(void) const =0Mix::Dynamics::IObjectpure virtual
GetWorldPosition(void) const =0Mix::Dynamics::IObjectpure virtual
GetWorldRotation(void) const =0Mix::Dynamics::IObjectpure virtual
IsActive(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
IsInWorld(void) const =0Mix::Dynamics::IObjectpure virtual
Jump(void)=0Mix::Dynamics::IKinematicCharacterpure virtual
KINEMATIC_CHARACTER enum valueMix::Dynamics::IObject
MIX_DECLARE_ALLOCATOR()Mix::Referenceprotected
OnGround(void) const =0Mix::Dynamics::IKinematicCharacterpure virtual
Reference(void)Mix::Referenceprotected
Reference(Long32 count)Mix::Referenceprotected
Release(void)Mix::Reference
RemoveListener(Mix::Dynamics::IObjectListener *pListener)=0Mix::Dynamics::IObjectpure virtual
RIGIDBODY enum valueMix::Dynamics::IObject
SENSOR enum valueMix::Dynamics::IObject
SetActiveThreshold(Float32 threshold)=0Mix::Dynamics::IKinematicCharacterpure virtual
SetDeactivationElapsedTime(Float32 elapsedTime)=0Mix::Dynamics::IKinematicCharacterpure virtual
SetFilterGroup(UInt16 filterGroup)=0Mix::Dynamics::IObjectpure virtual
SetFilterMask(UInt16 filterMask)=0Mix::Dynamics::IObjectpure virtual
SetGravity(Float32 gravity)=0Mix::Dynamics::IKinematicCharacterpure virtual
SetInitalJumpSpeed(Float32 speed)=0Mix::Dynamics::IKinematicCharacterpure virtual
SetLinearVelocity(const Mix::Vector3 &velocity)=0Mix::Dynamics::IKinematicCharacterpure virtual
SetMaterial(const Mix::Dynamics::MATERIAL &material)=0Mix::Dynamics::IObjectpure virtual
SetMaxFallSpeed(Float32 speed)=0Mix::Dynamics::IKinematicCharacterpure virtual
SetShapeMargin(Float32 margin)=0Mix::Dynamics::IObjectpure virtual
SetSlopeLimit(Float32 rad)=0Mix::Dynamics::IKinematicCharacterpure virtual
SetStepHeight(Float32 height)=0Mix::Dynamics::IKinematicCharacterpure virtual
SetUserIndex(Int32 index)=0Mix::Dynamics::IObjectpure virtual
SetUserPtr(void *pData)=0Mix::Dynamics::IObjectpure virtual
SetWorldPosition(const Mix::Vector3 &pos)=0Mix::Dynamics::IObjectpure virtual
SetWorldRotation(const Mix::Quaternion &rot)=0Mix::Dynamics::IObjectpure virtual
SetWorldTransform(const Mix::Quaternion &rot, const Mix::Vector3 &pos)=0Mix::Dynamics::IObjectpure virtual
STATIC_MESH enum valueMix::Dynamics::IObject
STATIC_PLANE enum valueMix::Dynamics::IObject
TYPE enum nameMix::Dynamics::IObject
VEHICLE enum valueMix::Dynamics::IObject
~IKinematicCharacter(void)Mix::Dynamics::IKinematicCharacterinlineprotectedvirtual
~IObject(void)Mix::Dynamics::IObjectinlineprotectedvirtual
~Reference(void)Mix::Referenceprotectedvirtual