ランタイム
Mix::Scene::ISimpleKinematicCharacter Member List

This is the complete list of members for Mix::Scene::ISimpleKinematicCharacter, including all inherited members.

ACTOR_COLLIDER enum valueMix::Scene::IDynamicsObject
ACTOR_KINEMATIC_CHARACTER enum valueMix::Scene::IDynamicsObject
ACTOR_SENSOR enum valueMix::Scene::IDynamicsObject
AddContactListener(Mix::Scene::IContactListener *pListener)=0Mix::Scene::IDynamicsObjectpure virtual
AddRef(void)Mix::Reference
CanJump(void) const =0Mix::Scene::IKinematicCharacterpure virtual
ClearContactListener(void)=0Mix::Scene::IDynamicsObjectpure virtual
ContainsContactListener(Mix::Scene::IContactListener *pListener) const =0Mix::Scene::IDynamicsObjectpure virtual
GetFilterGroup(void) const =0Mix::Scene::ISimpleKinematicCharacterpure virtual
GetFilterMask(void) const =0Mix::Scene::ISimpleKinematicCharacterpure virtual
GetGravity(void) const =0Mix::Scene::IKinematicCharacterpure virtual
GetHeight(void) const =0Mix::Scene::IKinematicCharacterpure virtual
GetInitalJumpSpeed(void) const =0Mix::Scene::IKinematicCharacterpure virtual
GetLinearVelocity(void) const =0Mix::Scene::IKinematicCharacterpure virtual
GetMaterial(void) const =0Mix::Scene::IKinematicCharacterpure virtual
GetMaxFallSpeed(void) const =0Mix::Scene::IKinematicCharacterpure virtual
GetOwner(Mix::Scene::IRendererObject **ppOwner)=0Mix::Scene::IDynamicsObjectpure virtual
GetOwnerPtr(void) const =0Mix::Scene::IDynamicsObjectpure virtual
GetRadius(void) const =0Mix::Scene::IKinematicCharacterpure virtual
GetRefCount(void)Mix::Reference
GetSlopeLimit(void) const =0Mix::Scene::IKinematicCharacterpure virtual
GetStepHeight(void) const =0Mix::Scene::IKinematicCharacterpure virtual
GetType(void) const =0Mix::Scene::IDynamicsObjectpure virtual
GetUserIndex(void) const =0Mix::Scene::IDynamicsObjectpure virtual
GetUserPtr(void) const =0Mix::Scene::IDynamicsObjectpure virtual
GetWorldMatrix(void) const =0Mix::Scene::IDynamicsObjectpure virtual
GetWorldPosition(void) const =0Mix::Scene::IDynamicsObjectpure virtual
GetWorldRotation(void) const =0Mix::Scene::IDynamicsObjectpure virtual
HasContactListener(void) const =0Mix::Scene::IDynamicsObjectpure virtual
Jump(void)=0Mix::Scene::IKinematicCharacterpure virtual
LIBERTY_COLLIDER enum valueMix::Scene::IDynamicsObject
MIX_DECLARE_ALLOCATOR()Mix::Referenceprotected
OnGround(void) const =0Mix::Scene::IKinematicCharacterpure virtual
Reference(void)Mix::Referenceprotected
Reference(Long32 count)Mix::Referenceprotected
Release(void)Mix::Reference
RemoveContactListener(Mix::Scene::IContactListener *pListener)=0Mix::Scene::IDynamicsObjectpure virtual
SetFilterGroup(UInt16 filterGroup)=0Mix::Scene::ISimpleKinematicCharacterpure virtual
SetFilterMask(UInt16 filterMask)=0Mix::Scene::ISimpleKinematicCharacterpure virtual
SetGravity(Float32 gravity)=0Mix::Scene::IKinematicCharacterpure virtual
SetInitalJumpSpeed(Float32 speed)=0Mix::Scene::IKinematicCharacterpure virtual
SetLinearVelocity(const Mix::Vector3 &vel)=0Mix::Scene::IKinematicCharacterpure virtual
SetMaterial(const Mix::Dynamics::MATERIAL &material)=0Mix::Scene::IKinematicCharacterpure virtual
SetMaxFallSpeed(Float32 speed)=0Mix::Scene::IKinematicCharacterpure virtual
SetSlopeLimit(Float32 rad)=0Mix::Scene::IKinematicCharacterpure virtual
SetStepHeight(Float32 height)=0Mix::Scene::IKinematicCharacterpure virtual
SetUserIndex(Int32 index)=0Mix::Scene::IDynamicsObjectpure virtual
SetUserPtr(void *pData)=0Mix::Scene::IDynamicsObjectpure virtual
SIMPLE_COLLIDER enum valueMix::Scene::IDynamicsObject
SIMPLE_KINEMATIC_CHARACTER enum valueMix::Scene::IDynamicsObject
SIMPLE_SENSOR enum valueMix::Scene::IDynamicsObject
TERRAIN_COLLIDER enum valueMix::Scene::IDynamicsObject
TYPE enum nameMix::Scene::IDynamicsObject
UNDEFINED enum valueMix::Scene::IDynamicsObject
~IDynamicsObject(void)Mix::Scene::IDynamicsObjectinlineprotectedvirtual
~IKinematicCharacter(void)Mix::Scene::IKinematicCharacterinlineprotectedvirtual
~ISimpleKinematicCharacter(void)Mix::Scene::ISimpleKinematicCharacterinlineprotectedvirtual
~Reference(void)Mix::Referenceprotectedvirtual