ランタイム
Mix::Scene::IParticleSystem Member List

This is the complete list of members for Mix::Scene::IParticleSystem, including all inherited members.

AddRef(void)Mix::Reference
BASE_FLAGS enum nameMix::Scene::IParticleSystem
BEHAVIOR_FLAGS enum nameMix::Scene::IParticleSystem
BILLBOARD enum valueMix::Scene::IParticleSystem
FAR_SKIP_FRAMES enum valueMix::Scene::IParticleSystem
GetConfig(void) const =0Mix::Scene::IParticleSystempure virtual
GetRefCount(void)Mix::Reference
Internal_CreateProcessor(Mix::Scene::IParticleProcessor **ppProcessor)=0Mix::Scene::IParticleSystempure virtual
Internal_GetGenerateCount(void) const =0Mix::Scene::IParticleSystempure virtual
Internal_GetGenerateInterval(void) const =0Mix::Scene::IParticleSystempure virtual
Internal_GetGenerator(Mix::Scene::IParticleGenerator **ppGenerator)=0Mix::Scene::IParticleSystempure virtual
INVISIBLE_SLEEP enum valueMix::Scene::IParticleSystem
MIX_DECLARE_ALLOCATOR()Mix::Referenceprotected
Reference(void)Mix::Referenceprotected
Reference(Long32 count)Mix::Referenceprotected
Release(void)Mix::Reference
SIMULATION_WORLD_SPACE enum valueMix::Scene::IParticleSystem
~IParticleSystem(void)Mix::Scene::IParticleSysteminlineprotectedvirtual
~Reference(void)Mix::Referenceprotectedvirtual