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Mix::Scene::ISpotLight Member List

This is the complete list of members for Mix::Scene::ISpotLight, including all inherited members.

ACTOR_MODEL enum valueMix::Scene::IRendererObject
ACTOR_NODE enum valueMix::Scene::IRendererObject
AddRef(void)Mix::Reference
ATMOSPHERE_SCATTER enum valueMix::Scene::IRendererObject
DIRECTIONAL_LIGHT enum valueMix::Scene::IRendererObject
DYNAMICS_WORLD enum valueMix::Scene::IRendererObject
FLOOR enum valueMix::Scene::IRendererObject
GetBounds() const =0Mix::Scene::ILocalLightpure virtual
GetColor(void) const =0Mix::Scene::ILocalLightpure virtual
GetConeInnerAngle(void) const =0Mix::Scene::ISpotLightpure virtual
GetConeOuterAngle(void) const =0Mix::Scene::ISpotLightpure virtual
GetDirection(void) const =0Mix::Scene::ISpotLightpure virtual
GetExponent(void) const =0Mix::Scene::ISpotLightpure virtual
GetExponentAttenuation(void) const =0Mix::Scene::ILocalLightpure virtual
GetLinearAttenuation(void) const =0Mix::Scene::ILocalLightpure virtual
GetPosition(void) const =0Mix::Scene::ILocalLightpure virtual
GetQuadraticAttenuation(void) const =0Mix::Scene::ILocalLightpure virtual
GetRange(void) const =0Mix::Scene::ISpotLightpure virtual
GetRefCount(void)Mix::Reference
GetType(void) const =0Mix::Scene::IRendererObjectpure virtual
GHOST enum valueMix::Scene::IRendererObject
HEMISPHERE_LIGHT enum valueMix::Scene::IRendererObject
IsEnabled(void) const =0Mix::Scene::ILightpure virtual
IsIllegal(void) const =0Mix::Scene::ILocalLightpure virtual
IsRendering(void) const =0Mix::Scene::IRendererObjectpure virtual
LEAVING_PARTICLE enum valueMix::Scene::IRendererObject
LIGHT_SHAFTS_CASTER enum valueMix::Scene::IRendererObject
MIX_DECLARE_ALLOCATOR()Mix::Referenceprotected
PLANTER enum valueMix::Scene::IRendererObject
POINT_LIGHT enum valueMix::Scene::IRendererObject
Reference(void)Mix::Referenceprotected
Reference(Long32 count)Mix::Referenceprotected
Refresh(void)=0Mix::Scene::ILocalLightpure virtual
Release(void)Mix::Reference
SCATTER_PARTICLE enum valueMix::Scene::IRendererObject
SetAttenuation(Float32 l, Float32 q, Float32 e)=0Mix::Scene::ILocalLightpure virtual
SetColor(const Mix::Vector4 &color)=0Mix::Scene::ILocalLightpure virtual
SetCone(Float32 innerAngle, Float32 outerAngle)=0Mix::Scene::ISpotLightpure virtual
SetDirection(const Mix::Vector3 &dir)=0Mix::Scene::ISpotLightpure virtual
SetEnabled(Boolean state)=0Mix::Scene::ILightpure virtual
SetExponent(Float32 exp)=0Mix::Scene::ISpotLightpure virtual
SetPosition(const Mix::Vector3 &pos)=0Mix::Scene::ILocalLightpure virtual
SetRange(Float32 range)=0Mix::Scene::ISpotLightpure virtual
SKY_DOME enum valueMix::Scene::IRendererObject
SPOT_LIGHT enum valueMix::Scene::IRendererObject
TERRAIN_MODEL enum valueMix::Scene::IRendererObject
TYPE enum nameMix::Scene::IRendererObject
UNDEFINED enum valueMix::Scene::IRendererObject
UNIVERSAL_CAMERA enum valueMix::Scene::IRendererObject
VIEW_CAMERA enum valueMix::Scene::IRendererObject
WATER_POOL enum valueMix::Scene::IRendererObject
~ILight(void)Mix::Scene::ILightinlineprotectedvirtual
~ILocalLight(void)Mix::Scene::ILocalLightinlineprotectedvirtual
~IRendererObject(void)Mix::Scene::IRendererObjectinlineprotectedvirtual
~ISpotLight(void)Mix::Scene::ISpotLightinlineprotectedvirtual
~Reference(void)Mix::Referenceprotectedvirtual