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Mix::Scene::IPlanter Member List

This is the complete list of members for Mix::Scene::IPlanter, including all inherited members.

ACTOR_MODEL enum valueMix::Scene::IRendererObject
ACTOR_NODE enum valueMix::Scene::IRendererObject
AddRef(void)Mix::Reference
AddUnit(const Mix::Scene::IPlanter::UNIT &unit)=0Mix::Scene::IPlanterpure virtual
ATMOSPHERE_SCATTER enum valueMix::Scene::IRendererObject
CanLocalLighting(void) const =0Mix::Scene::IWidgetpure virtual
ClearUnits(void)=0Mix::Scene::IPlanterpure virtual
DIRECTIONAL_LIGHT enum valueMix::Scene::IRendererObject
DYNAMICS_WORLD enum valueMix::Scene::IRendererObject
FLOOR enum valueMix::Scene::IRendererObject
GetBounds(void) const =0Mix::Scene::IPlanterpure virtual
GetDefaultWaterContainsResult(void) const =0Mix::Scene::IEntitypure virtual
GetRefCount(void)Mix::Reference
GetTransparencyPriority(void) const =0Mix::Scene::IEntitypure virtual
GetType(void) const =0Mix::Scene::IRendererObjectpure virtual
GetUnit(UInt32 index) const =0Mix::Scene::IPlanterpure virtual
GetUnitCount(void) const =0Mix::Scene::IPlanterpure virtual
GetWorldMatrix(void) const =0Mix::Scene::IPlanterpure virtual
GHOST enum valueMix::Scene::IRendererObject
HEMISPHERE_LIGHT enum valueMix::Scene::IRendererObject
IsDraw(void) const =0Mix::Scene::IEntitypure virtual
IsIgnored(void) const =0Mix::Scene::IPlanterpure virtual
IsLocalLighting(void) const =0Mix::Scene::IEntitypure virtual
IsRendering(void) const =0Mix::Scene::IRendererObjectpure virtual
LEAVING_PARTICLE enum valueMix::Scene::IRendererObject
LIGHT_SHAFTS_CASTER enum valueMix::Scene::IRendererObject
MIX_DECLARE_ALLOCATOR()Mix::Referenceprotected
PLANTER enum valueMix::Scene::IRendererObject
POINT_LIGHT enum valueMix::Scene::IRendererObject
Reference(void)Mix::Referenceprotected
Reference(Long32 count)Mix::Referenceprotected
Refresh(void)=0Mix::Scene::IPlanterpure virtual
Release(void)Mix::Reference
RemoveUnit(UInt32 index)=0Mix::Scene::IPlanterpure virtual
SCATTER_PARTICLE enum valueMix::Scene::IRendererObject
SetDefaultWaterContainsResult(Mix::Scene::WATER_CONTAINS_RESULT result)=0Mix::Scene::IEntitypure virtual
SetDraw(Boolean state)=0Mix::Scene::IEntitypure virtual
SetLocalLighting(Boolean state)=0Mix::Scene::IEntitypure virtual
SetTransparencyPriority(UInt32 priority)=0Mix::Scene::IEntitypure virtual
SetUnit(UInt32 index, const Mix::Scene::IPlanter::UNIT &unit)=0Mix::Scene::IPlanterpure virtual
SetWorldMatrix(const Mix::Matrix4x4 &worldMat)=0Mix::Scene::IPlanterpure virtual
SKY_DOME enum valueMix::Scene::IRendererObject
SPOT_LIGHT enum valueMix::Scene::IRendererObject
TERRAIN_MODEL enum valueMix::Scene::IRendererObject
TYPE enum nameMix::Scene::IRendererObject
UNDEFINED enum valueMix::Scene::IRendererObject
UNIVERSAL_CAMERA enum valueMix::Scene::IRendererObject
VIEW_CAMERA enum valueMix::Scene::IRendererObject
WATER_POOL enum valueMix::Scene::IRendererObject
~IEntity(void)Mix::Scene::IEntityinlineprotectedvirtual
~IPlanter(void)Mix::Scene::IPlanterinlineprotectedvirtual
~IRendererObject(void)Mix::Scene::IRendererObjectinlineprotectedvirtual
~IWidget(void)Mix::Scene::IWidgetinlineprotectedvirtual
~Reference(void)Mix::Referenceprotectedvirtual