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Mix::Scene::IMaterial Member List

This is the complete list of members for Mix::Scene::IMaterial, including all inherited members.

AddRef(void)Mix::Reference
BeginConstant(void)=0Mix::Scene::IMaterialpure virtual
Clone(Mix::Scene::IMaterial **ppMaterial)=0Mix::Scene::IMaterialpure virtual
DEFAULT enum valueMix::Scene::IMaterial
EndConstant(void)=0Mix::Scene::IMaterialpure virtual
GetRefCount(void)Mix::Reference
GetTransparencyMethod(void) const =0Mix::Scene::IMaterialpure virtual
GetType(void) const =0Mix::Scene::IMaterialpure virtual
GetVertexInputSigunature(Mix::Scene::IMaterial::TRANSFORM_TYPE type) const =0Mix::Scene::IMaterialpure virtual
GetVertexStride(Mix::Scene::IMaterial::TRANSFORM_TYPE type) const =0Mix::Scene::IMaterialpure virtual
IsLighting(void) const =0Mix::Scene::IMaterialpure virtual
IsRefractive(void) const =0Mix::Scene::IMaterialpure virtual
IsShadowing(void) const =0Mix::Scene::IMaterialpure virtual
IsTransformable(Mix::Scene::IMaterial::TRANSFORM_TYPE type) const =0Mix::Scene::IMaterialpure virtual
IsTransparency(void) const =0Mix::Scene::IMaterialpure virtual
MIX_DECLARE_ALLOCATOR()Mix::Referenceprotected
NeedsUpdate(void) const =0Mix::Scene::IMaterialpure virtual
Reference(void)Mix::Referenceprotected
Reference(Long32 count)Mix::Referenceprotected
Release(void)Mix::Reference
RenderColor(Mix::Graphics::IDevice *pDevice, Mix::Scene::IMaterial::TRANSFORM_TYPE trType)=0Mix::Scene::IMaterialpure virtual
RenderMask(Mix::Graphics::IDevice *pDevice, Mix::Scene::IMaterial::TRANSFORM_TYPE trType)=0Mix::Scene::IMaterialpure virtual
RenderShadow(Mix::Graphics::IDevice *pDevice, Mix::Scene::IMaterial::TRANSFORM_TYPE trType)=0Mix::Scene::IMaterialpure virtual
TM_INDIVIDUAL enum valueMix::Scene::IMaterial
TM_LUMP enum valueMix::Scene::IMaterial
TR_MAX enum valueMix::Scene::IMaterial
TR_SIMPLE enum valueMix::Scene::IMaterial
TR_SKINNING enum valueMix::Scene::IMaterial
TRANSFORM_TYPE enum nameMix::Scene::IMaterial
TRANSPARENCY_METHOD enum nameMix::Scene::IMaterial
TYPE enum nameMix::Scene::IMaterial
Update(Float32 dt)=0Mix::Scene::IMaterialpure virtual
~IMaterial(void)Mix::Scene::IMaterialinlineprotectedvirtual
~Reference(void)Mix::Referenceprotectedvirtual