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Mix::Scene::IRenderer Member List

This is the complete list of members for Mix::Scene::IRenderer, including all inherited members.

AddActorModel(Mix::Scene::IActorModel *pActorModel)=0Mix::Scene::IRendererpure virtual
AddCamera(Mix::Scene::ICamera *pCamera)=0Mix::Scene::IRendererpure virtual
AddGhost(Mix::Scene::IGhost *pGhost)=0Mix::Scene::IRendererpure virtual
AddLeavingParticle(Mix::Scene::ILeavingParticle *pParticle)=0Mix::Scene::IRendererpure virtual
AddPlanter(Mix::Scene::IPlanter *pPlanter)=0Mix::Scene::IRendererpure virtual
AddPointLight(Mix::Scene::IPointLight *pPointLight)=0Mix::Scene::IRendererpure virtual
AddRef(void)Mix::Reference
AddScatterParticle(Mix::Scene::IScatterParticle *pParticle)=0Mix::Scene::IRendererpure virtual
AddSpotLight(Mix::Scene::ISpotLight *pSpotLight)=0Mix::Scene::IRendererpure virtual
AddTerrainModel(Mix::Scene::ITerrainModel *pTerrainModel)=0Mix::Scene::IRendererpure virtual
AddWaterPool(Mix::Scene::IWaterPool *pWaterPool)=0Mix::Scene::IRendererpure virtual
ContainsActorModel(Mix::Scene::IActorModel *pActorModel) const =0Mix::Scene::IRendererpure virtual
ContainsCamera(Mix::Scene::ICamera *pCamera) const =0Mix::Scene::IRendererpure virtual
ContainsGhost(Mix::Scene::IGhost *pGhost) const =0Mix::Scene::IRendererpure virtual
ContainsLeavingParticle(Mix::Scene::IParticle *pParticle) const =0Mix::Scene::IRendererpure virtual
ContainsPlanter(Mix::Scene::IPlanter *pPlanter) const =0Mix::Scene::IRendererpure virtual
ContainsPointLight(Mix::Scene::IPointLight *pPointLight) const =0Mix::Scene::IRendererpure virtual
ContainsScatterParticle(Mix::Scene::IParticle *pParticle) const =0Mix::Scene::IRendererpure virtual
ContainsSpotLight(Mix::Scene::ISpotLight *pSpotLight) const =0Mix::Scene::IRendererpure virtual
ContainsTerrainModel(Mix::Scene::ITerrainModel *pTerrainModel)=0Mix::Scene::IRendererpure virtual
ContainsWaterPool(Mix::Scene::IWaterPool *pWaterPool) const =0Mix::Scene::IRendererpure virtual
Debug_GetCanvasRenderer(Mix::Graphics::Utility::ICanvasRenderer **ppCanvasRenderer)=0Mix::Scene::IRendererpure virtual
Debug_GetPerspectiveRenderer(Mix::Graphics::Utility::IPerspectiveRenderer **ppPerspectiveRenderer)=0Mix::Scene::IRendererpure virtual
Debug_GetProfile(UInt32 type, void *pProf, UInt32 size) const =0Mix::Scene::IRendererpure virtual
Debug_SetCanvasRenderer(Mix::Graphics::Utility::ICanvasRenderer *pCanvasRenderer)=0Mix::Scene::IRendererpure virtual
Debug_SetPerspectiveRenderer(Mix::Graphics::Utility::IPerspectiveRenderer *pPerspectiveRenderer)=0Mix::Scene::IRendererpure virtual
ExistsDirectionalLight(void) const =0Mix::Scene::IRendererpure virtual
ExistsEnvironmentTexture(void) const =0Mix::Scene::IRendererpure virtual
ExistsFloor(void) const =0Mix::Scene::IRendererpure virtual
ExistsHemisphereLight(void) const =0Mix::Scene::IRendererpure virtual
ExistsLightShaftsCaster(void) const =0Mix::Scene::IRendererpure virtual
ExistsSkyDome(void) const =0Mix::Scene::IRendererpure virtual
FORWARD enum valueMix::Scene::IRenderer
GetActorModelByIndex(UInt32 index, Mix::Scene::IActorModel **ppActorModel)=0Mix::Scene::IRendererpure virtual
GetActorModelCount(void) const =0Mix::Scene::IRendererpure virtual
GetAtmosphereScatter(Mix::Scene::IAtmosphereScatter **ppAtmospherePreference)=0Mix::Scene::IRendererpure virtual
GetCameraByIndex(UInt32 index, Mix::Scene::ICamera **ppCamera)=0Mix::Scene::IRendererpure virtual
GetCameraCount(void) const =0Mix::Scene::IRendererpure virtual
GetConfig(void) const =0Mix::Scene::IRendererpure virtual
GetDirectionalLight(Mix::Scene::IDirectionalLight **ppDirectionalLight)=0Mix::Scene::IRendererpure virtual
GetDynamicsWorld(Mix::Scene::IDynamicsWorld **ppDynamicsWorld)=0Mix::Scene::IRendererpure virtual
GetEnvironmentTexture(Mix::Graphics::ITexture **ppTex)=0Mix::Scene::IRendererpure virtual
GetFloor(Mix::Scene::IFloor **ppFloor)=0Mix::Scene::IRendererpure virtual
GetFogSettings(void) const =0Mix::Scene::IRendererpure virtual
GetGhostByIndex(UInt32 index, Mix::Scene::IGhost **ppGhost)=0Mix::Scene::IRendererpure virtual
GetGhostCount(void) const =0Mix::Scene::IRendererpure virtual
GetGlobalAmbientColor(void) const =0Mix::Scene::IRendererpure virtual
GetHemisphereLight(Mix::Scene::IHemisphereLight **ppHemisphereLight)=0Mix::Scene::IRendererpure virtual
GetLeavingParticleByIndex(UInt32 index, Mix::Scene::IParticle **ppParticle)=0Mix::Scene::IRendererpure virtual
GetLeavingParticleCount(void) const =0Mix::Scene::IRendererpure virtual
GetLightShaftsCaster(Mix::Scene::ILightShaftsCaster **ppLightShaftsCaster)=0Mix::Scene::IRendererpure virtual
GetName(void) const =0Mix::Scene::IRendererpure virtual
GetOctreeBounds(void) const =0Mix::Scene::IRendererpure virtual
GetPlanterByIndex(UInt32 index, Mix::Scene::IPlanter **ppPlanter)=0Mix::Scene::IRendererpure virtual
GetPlanterCount(void) const =0Mix::Scene::IRendererpure virtual
GetPointLightByIndex(UInt32 index, Mix::Scene::IPointLight **ppPointLight)=0Mix::Scene::IRendererpure virtual
GetPointLightCount(void) const =0Mix::Scene::IRendererpure virtual
GetRefCount(void)Mix::Reference
GetScatterParticleByIndex(UInt32 index, Mix::Scene::IParticle **ppParticle)=0Mix::Scene::IRendererpure virtual
GetScatterParticleCount(void) const =0Mix::Scene::IRendererpure virtual
GetSkyDome(Mix::Scene::ISkyDome **ppSkyDome)=0Mix::Scene::IRendererpure virtual
GetSpotLightByIndex(UInt32 index, Mix::Scene::ISpotLight **ppSpotLight)=0Mix::Scene::IRendererpure virtual
GetSpotLightCount(void) const =0Mix::Scene::IRendererpure virtual
GetTerrainModelByIndex(UInt32 index, Mix::Scene::ITerrainModel **ppTerrainModel)=0Mix::Scene::IRendererpure virtual
GetTerrainModelCount(void) const =0Mix::Scene::IRendererpure virtual
GetType(void) const =0Mix::Scene::IRendererpure virtual
GetWaterPoolByIndex(UInt32 index, Mix::Scene::IWaterPool **ppWaterPool)=0Mix::Scene::IRendererpure virtual
GetWaterPoolCount(void) const =0Mix::Scene::IRendererpure virtual
GetWidgetLightingMode(void) const =0Mix::Scene::IRendererpure virtual
IsAmbientOcclusionAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsAtmosphereAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsBloomAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsChromatismAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsDofAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsDynamicsAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsFogAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsFogEnabled(void) const =0Mix::Scene::IRendererpure virtual
IsLensFlareAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsLightShaftsAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsLuminosityAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsShadowMappingAvailable(void) const =0Mix::Scene::IRendererpure virtual
IsWidgetAvailable(void) const =0Mix::Scene::IRendererpure virtual
MIX_DECLARE_ALLOCATOR()Mix::Referenceprotected
Reference(void)Mix::Referenceprotected
Reference(Long32 count)Mix::Referenceprotected
Refresh(void)=0Mix::Scene::IRendererpure virtual
Release(void)Mix::Reference
RemoveActorModel(Mix::Scene::IActorModel *pActorModel)=0Mix::Scene::IRendererpure virtual
RemoveActorModelByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
RemoveAllActorModel(void)=0Mix::Scene::IRendererpure virtual
RemoveAllCamera(void)=0Mix::Scene::IRendererpure virtual
RemoveAllGhost(void)=0Mix::Scene::IRendererpure virtual
RemoveAllLeavingParticle(void)=0Mix::Scene::IRendererpure virtual
RemoveAllPlanter(void)=0Mix::Scene::IRendererpure virtual
RemoveAllPointLight(void)=0Mix::Scene::IRendererpure virtual
RemoveAllScatterParticle(void)=0Mix::Scene::IRendererpure virtual
RemoveAllSpotLight(void)=0Mix::Scene::IRendererpure virtual
RemoveAllTerrainModel(void)=0Mix::Scene::IRendererpure virtual
RemoveAllWaterPool(void)=0Mix::Scene::IRendererpure virtual
RemoveCamera(Mix::Scene::ICamera *pCamera)=0Mix::Scene::IRendererpure virtual
RemoveCameraByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
RemoveGhost(Mix::Scene::IGhost *pGhost)=0Mix::Scene::IRendererpure virtual
RemoveGhostByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
RemoveLeavingParticle(Mix::Scene::IParticle *pParticle)=0Mix::Scene::IRendererpure virtual
RemoveLeavingParticleByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
RemovePlanter(Mix::Scene::IPlanter *pPlanter)=0Mix::Scene::IRendererpure virtual
RemovePlanterByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
RemovePointLight(Mix::Scene::IPointLight *pPointLight)=0Mix::Scene::IRendererpure virtual
RemovePointLightByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
RemoveScatterParticle(Mix::Scene::IParticle *pParticle)=0Mix::Scene::IRendererpure virtual
RemoveScatterParticleByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
RemoveSpotLight(Mix::Scene::ISpotLight *pSpotLight)=0Mix::Scene::IRendererpure virtual
RemoveSpotLightByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
RemoveTerrainModel(Mix::Scene::ITerrainModel *pTerrainModel)=0Mix::Scene::IRendererpure virtual
RemoveTerrainModelByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
RemoveWaterPool(Mix::Scene::IWaterPool *pWaterPool)=0Mix::Scene::IRendererpure virtual
RemoveWaterPoolByIndex(UInt32 index)=0Mix::Scene::IRendererpure virtual
SetConfig(const Mix::Scene::RENDERER_CONFIG &cfg)=0Mix::Scene::IRendererpure virtual
SetDirectionalLight(Mix::Scene::IDirectionalLight *pDirectionalLight)=0Mix::Scene::IRendererpure virtual
SetEnvironmentTexture(Mix::Graphics::ITexture *pTex)=0Mix::Scene::IRendererpure virtual
SetFloor(Mix::Scene::IFloor *pFloor)=0Mix::Scene::IRendererpure virtual
SetFogEnabled(Boolean state)=0Mix::Scene::IRendererpure virtual
SetFogSettings(const Mix::Scene::IRenderer::FOG_SETTINGS &param)=0Mix::Scene::IRendererpure virtual
SetGlobalAmbientColor(const Mix::Vector4 &color)=0Mix::Scene::IRendererpure virtual
SetHemisphereLight(Mix::Scene::IHemisphereLight *pHemisphereLight)=0Mix::Scene::IRendererpure virtual
SetLightShaftsCaster(Mix::Scene::ILightShaftsCaster *pLightShaftsCaster)=0Mix::Scene::IRendererpure virtual
SetSkyDome(Mix::Scene::ISkyDome *pSkyDome)=0Mix::Scene::IRendererpure virtual
SetWidgetLightingMode(Mix::Scene::IRenderer::WIDGET_LIGHTING_MODE mode)=0Mix::Scene::IRendererpure virtual
TYPE enum nameMix::Scene::IRenderer
Update(Float32 dt, Float32 baseDt=1.0f/60.0f)=0Mix::Scene::IRendererpure virtual
WIDGET_LIGHTING_MODE enum nameMix::Scene::IRenderer
WL_DEFAULT enum valueMix::Scene::IRenderer
WL_DETAILED enum valueMix::Scene::IRenderer
WL_EVERYONE enum valueMix::Scene::IRenderer
~IRenderer(void)Mix::Scene::IRendererinlineprotectedvirtual
~Reference(void)Mix::Referenceprotectedvirtual