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This is the complete list of members for Mix::Scene::IMotionController, including all inherited members.
Add(Mix::Scene::IMotion *pMotion)=0 | Mix::Scene::IMotionController | pure virtual |
AddRef(void) | Mix::Reference | |
Get(const Mix::Scene::MOTION_HANDLE &handle, Mix::Scene::IMotion **ppMotion)=0 | Mix::Scene::IMotionController | pure virtual |
GetCommandCount(void) const =0 | Mix::Scene::IMotionController | pure virtual |
GetHandleByIndex(UInt32 index) const =0 | Mix::Scene::IMotionController | pure virtual |
GetHandleByName(const wchar_t *pName) const =0 | Mix::Scene::IMotionController | pure virtual |
GetHandleCount(void) const =0 | Mix::Scene::IMotionController | pure virtual |
GetName(void) const =0 | Mix::Scene::IMotionController | pure virtual |
GetPriority(void) const =0 | Mix::Scene::IMotionController | pure virtual |
GetRefCount(void) | Mix::Reference | |
GetState(const Mix::Scene::MOTION_HANDLE &handle, Mix::Scene::IMotionState **ppMotionState)=0 | Mix::Scene::IMotionController | pure virtual |
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected |
Reference(void) | Mix::Reference | protected |
Reference(Long32 count) | Mix::Reference | protected |
Release(void) | Mix::Reference | |
Remove(const Mix::Scene::MOTION_HANDLE &handle)=0 | Mix::Scene::IMotionController | pure virtual |
SendCommand(Mix::Scene::MOTION_COMMAND_EXECUTE_TYPE exeType, const Mix::Scene::MOTION_COMMAND &com)=0 | Mix::Scene::IMotionController | pure virtual |
SetListener(Mix::Scene::IMotionListener *pListener)=0 | Mix::Scene::IMotionController | pure virtual |
SetListener(const Mix::Scene::MOTION_HANDLE &handle, Mix::Scene::IMotionListener *pListener)=0 | Mix::Scene::IMotionController | pure virtual |
~IMotionController(void) | Mix::Scene::IMotionController | inlineprotectedvirtual |
~Reference(void) | Mix::Reference | protectedvirtual |