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StaticSound.cpp

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * 静的サウンド実装
00022  * @author Junpee
00023  */
00024 
00025 #include "LampBasic.h"
00026 #include "Sound/Stereo/StaticSound.h"
00027 #include "Sound/System/LampSound.h"
00028 #include "Sound/System/SoundManager.h"
00029 
00030 namespace Lamp{
00031 
00032 //------------------------------------------------------------------------------
00033 // コンストラクタ
00034 StaticSound::StaticSound(DirectSoundBuffer* soundBuffer) :
00035     StereoSound(soundBuffer){
00036 }
00037 //------------------------------------------------------------------------------
00038 // デストラクタ
00039 StaticSound::~StaticSound(){
00040 }
00041 //------------------------------------------------------------------------------
00042 // 複製
00043 Sound* StaticSound::clone(){
00044     StaticSound* destination =
00045         LampSound::getSoundManager()->cloneStaticSound(this);
00046     copyStereoSoundData(destination);
00047     return destination;
00048 }
00049 //------------------------------------------------------------------------------
00050 } // End of namespace Lamp
00051 //------------------------------------------------------------------------------

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