fk_Model メンバ一覧

これは全メンバの一覧です。fk_Model継承メンバも含んでいます。
deleteChild(fk_Model *model, bool setMode=false)fk_Model
deleteChildren(bool setMode=false)fk_Model
deleteLineColor(void)fk_Model
deleteMaterial(void)fk_Model
deleteParent(bool setMode=false)fk_Model
deletePointColor(void)fk_Model
entryChild(fk_Model *model, bool setMode=false)fk_Model
fk_BaseObject(fk_ObjectType type=FK_BASEOBJECT)fk_BaseObject
fk_MatrixAdmin(fk_ObjectType=FK_MATRIXADMIN)fk_MatrixAdmin
fk_Model(fk_Shape *shape=(fk_Shape *) NULL)fk_Model
foreachChild(fk_Model *model)fk_Model
getAngle(void) const fk_MatrixAdmin
getBaseMatrix(void) const fk_MatrixAdmin
getDrawMode(void) const fk_Model
getID(void) const fk_Model
getInhAngle(void) const fk_Model
getInhBaseMatrix(void) const fk_Model
getInhInvBaseMatrix(void) const fk_Model
getInhInvMatrix(void) const fk_Model
getInhLineColor(void)fk_Model
getInhMaterial(void)fk_Model
getInhMatrix(void) const fk_Model
getInhPointColor(void)fk_Model
getInhPosition(void) const fk_Model
getInhUpvec(void) const fk_Model
getInhVec(void) const fk_Model
getInvBaseMatrix(void) const fk_MatrixAdmin
getInvMatrix(void) const fk_MatrixAdmin
getLineColor(void)fk_Model
getMaterial(void)fk_Model
getMaterialMode(void) const fk_Model
getMatrix(void) const fk_MatrixAdmin
getObjectType(void) const fk_BaseObject
getParent(void) const fk_Model
getPickMode(void) const fk_Model
getPointColor(void)fk_Model
getPosition(void) const fk_MatrixAdmin
getReverseDrawMode(void) const fk_Model
getScale(void) const fk_MatrixAdmin
getScale(fk_Axis axis) const fk_MatrixAdmin
getScaleMode(void) const fk_MatrixAdmin
getShape(void) const fk_Model
getSize(void) const fk_Model
getSmoothMode(void) const fk_Model
getUpvec(void) const fk_MatrixAdmin
getVec(void) const fk_MatrixAdmin
getWidth(void) const fk_Model
glAngle(fk_Angle angle)fk_MatrixAdmin
glAngle(double h, double p, double b)fk_MatrixAdmin
glFocus(fk_Vector p)fk_MatrixAdmin
glFocus(double x, double y, double z)fk_MatrixAdmin
glMoveTo(fk_Vector p)fk_MatrixAdmin
glMoveTo(double x, double y, double z)fk_MatrixAdmin
glRotate(fk_Vector origin, fk_Axis axis, double theta)fk_MatrixAdmin
glRotate(double orgX, double orgY, double orgZ, fk_Axis axis, double theta)fk_MatrixAdmin
glRotate(fk_Vector A, fk_Vector B, double theta)fk_MatrixAdmin
glRotate(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta)fk_MatrixAdmin
glRotateWithVec(fk_Vector origin, fk_Axis axis, double theta)fk_MatrixAdmin
glRotateWithVec(double orgX, double orgY, double orgZ, fk_Axis axis, double theta)fk_MatrixAdmin
glRotateWithVec(fk_Vector A, fk_Vector B, double theta)fk_MatrixAdmin
glRotateWithVec(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta)fk_MatrixAdmin
glTranslate(fk_Vector v)fk_MatrixAdmin
glTranslate(double x, double y, double z)fk_MatrixAdmin
glUpvec(fk_Vector v)fk_MatrixAdmin
glUpvec(double x, double y, double z)fk_MatrixAdmin
glVec(fk_Vector v)fk_MatrixAdmin
glVec(double x, double y, double z)fk_MatrixAdmin
loAngle(fk_Angle angle)fk_MatrixAdmin
loAngle(double h, double p, double b)fk_MatrixAdmin
loFocus(fk_Vector p)fk_MatrixAdmin
loFocus(double x, double y, double z)fk_MatrixAdmin
loRotate(fk_Vector origin, fk_Axis axis, double theta)fk_MatrixAdmin
loRotate(double orgX, double orgY, double orgZ, fk_Axis axis, double theta)fk_MatrixAdmin
loRotate(fk_Vector A, fk_Vector B, double theta)fk_MatrixAdmin
loRotate(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta)fk_MatrixAdmin
loRotateWithVec(fk_Vector origin, fk_Axis axis, double theta)fk_MatrixAdmin
loRotateWithVec(double orgX, double orgY, double orgZ, fk_Axis axis, double theta)fk_MatrixAdmin
loRotateWithVec(fk_Vector A, fk_Vector B, double theta)fk_MatrixAdmin
loRotateWithVec(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta)fk_MatrixAdmin
loTranslate(fk_Vector v)fk_MatrixAdmin
loTranslate(double x, double y, double z)fk_MatrixAdmin
loUpvec(fk_Vector v)fk_MatrixAdmin
loUpvec(double x, double y, double z)fk_MatrixAdmin
postShader(void)fk_Model [inline, virtual]
prdScale(const double scale)fk_MatrixAdmin
prdScale(const double scale, fk_Axis axis)fk_MatrixAdmin
prdScale(const double x, const double y, const double z)fk_MatrixAdmin
preShader(void)fk_Model [inline, virtual]
restore(void)fk_Model
restore(double t)fk_Model
setDrawMode(const fk_DrawMode mode)fk_Model
setLineColor(fk_Color *col)fk_Model
setLineColor(float r, float g, float b)fk_Model
setMaterial(const fk_Material &mat)fk_Model
setMaterialMode(const fk_MaterialMode mode)fk_Model
setParent(fk_Model *model, bool setMode=false)fk_Model
setPickMode(const bool mode)fk_Model
setPointColor(fk_Color *col)fk_Model
setPointColor(float r, float g, float b)fk_Model
setReverseDrawMode(const bool mode)fk_Model
setScale(const double scale)fk_MatrixAdmin
setScale(const double scale, fk_Axis axis)fk_MatrixAdmin
setScale(const double x, const double y, const double z)fk_MatrixAdmin
setShape(fk_Shape *shape)fk_Model
setSize(const double size)fk_Model
setSmoothMode(const bool mode)fk_Model
setWidth(const double width)fk_Model
snapShot(void)fk_Model
~fk_MatrixAdmin()fk_MatrixAdmin
~fk_Model()fk_Model [virtual]
FineKernelToolKitに対してFri Apr 23 16:38:41 2010に生成されました。  doxygen 1.6.3