OpenShot Library | libopenshot-audio 0.2.0
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Classes | |
struct | juce::AudioSourceChannelInfo |
Used by AudioSource::getNextAudioBlock(). More... | |
class | juce::AudioSource |
Base class for objects that can produce a continuous stream of audio. More... | |
class | juce::BufferingAudioSource |
An AudioSource which takes another source as input, and buffers it using a thread. More... | |
class | juce::ChannelRemappingAudioSource |
An AudioSource that takes the audio from another source, and re-maps its input and output channels to a different arrangement. More... | |
class | juce::IIRFilterAudioSource |
An AudioSource that performs an IIR filter on another source. More... | |
class | juce::MemoryAudioSource |
An AudioSource which takes some float audio data as an input. More... | |
class | juce::MixerAudioSource |
An AudioSource that mixes together the output of a set of other AudioSources. More... | |
class | juce::PositionableAudioSource |
A type of AudioSource which can be repositioned. More... | |
class | juce::ResamplingAudioSource |
A type of AudioSource that takes an input source and changes its sample rate. More... | |
class | juce::ReverbAudioSource |
An AudioSource that uses the Reverb class to apply a reverb to another AudioSource. More... | |
class | juce::ToneGeneratorAudioSource |
A simple AudioSource that generates a sine wave. More... | |