0.9.9 API documentation
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gtx Directory Reference

Files

 associated_min_max.hpp
 GLM_GTX_associated_min_max
 
 bit.hpp
 GLM_GTX_bit
 
 closest_point.hpp
 GLM_GTX_closest_point
 
 color_encoding.hpp
 GLM_GTX_color_encoding
 
 gtx/color_space.hpp
 GLM_GTX_color_space
 
 color_space_YCoCg.hpp
 GLM_GTX_color_space_YCoCg
 
 gtx/common.hpp
 GLM_GTX_common
 
 compatibility.hpp
 GLM_GTX_compatibility
 
 component_wise.hpp
 GLM_GTX_component_wise
 
 dual_quaternion.hpp
 GLM_GTX_dual_quaternion
 
 easing.hpp
 GLM_GTX_easing
 
 euler_angles.hpp
 GLM_GTX_euler_angles
 
 extend.hpp
 GLM_GTX_extend
 
 extended_min_max.hpp
 GLM_GTX_extented_min_max
 
 exterior_product.hpp
 GLM_GTX_exterior_product
 
 fast_exponential.hpp
 GLM_GTX_fast_exponential
 
 fast_square_root.hpp
 GLM_GTX_fast_square_root
 
 fast_trigonometry.hpp
 GLM_GTX_fast_trigonometry
 
 functions.hpp
 GLM_GTX_functions
 
 gradient_paint.hpp
 GLM_GTX_gradient_paint
 
 handed_coordinate_space.hpp
 GLM_GTX_handed_coordinate_space
 
 hash.hpp
 GLM_GTX_hash
 
 gtx/integer.hpp
 GLM_GTX_integer
 
 intersect.hpp
 GLM_GTX_intersect
 
 io.hpp
 GLM_GTX_io
 
 log_base.hpp
 GLM_GTX_log_base
 
 matrix_cross_product.hpp
 GLM_GTX_matrix_cross_product
 
 matrix_decompose.hpp
 GLM_GTX_matrix_decompose
 
 matrix_factorisation.hpp
 GLM_GTX_matrix_factorisation
 
 matrix_interpolation.hpp
 GLM_GTX_matrix_interpolation
 
 matrix_major_storage.hpp
 GLM_GTX_matrix_major_storage
 
 matrix_operation.hpp
 GLM_GTX_matrix_operation
 
 matrix_query.hpp
 GLM_GTX_matrix_query
 
 matrix_transform_2d.hpp
 GLM_GTX_matrix_transform_2d
 
 mixed_product.hpp
 GLM_GTX_mixed_producte
 
 norm.hpp
 GLM_GTX_norm
 
 normal.hpp
 GLM_GTX_normal
 
 normalize_dot.hpp
 GLM_GTX_normalize_dot
 
 number_precision.hpp
 GLM_GTX_number_precision
 
 optimum_pow.hpp
 GLM_GTX_optimum_pow
 
 orthonormalize.hpp
 GLM_GTX_orthonormalize
 
 perpendicular.hpp
 GLM_GTX_perpendicular
 
 polar_coordinates.hpp
 GLM_GTX_polar_coordinates
 
 projection.hpp
 GLM_GTX_projection
 
 gtx/quaternion.hpp
 GLM_GTX_quaternion
 
 range.hpp
 GLM_GTX_range
 
 raw_data.hpp
 GLM_GTX_raw_data
 
 rotate_normalized_axis.hpp
 GLM_GTX_rotate_normalized_axis
 
 rotate_vector.hpp
 GLM_GTX_rotate_vector
 
 scalar_multiplication.hpp
 Experimental extensions
 
 gtx/scalar_relational.hpp
 GLM_GTX_scalar_relational
 
 spline.hpp
 GLM_GTX_spline
 
 std_based_type.hpp
 GLM_GTX_std_based_type
 
 string_cast.hpp
 GLM_GTX_string_cast
 
 texture.hpp
 GLM_GTX_texture
 
 transform.hpp
 GLM_GTX_transform
 
 transform2.hpp
 GLM_GTX_transform2
 
 gtx/type_aligned.hpp
 GLM_GTX_type_aligned
 
 type_trait.hpp
 GLM_GTX_type_trait
 
 vec_swizzle.hpp
 GLM_GTX_vec_swizzle
 
 vector_angle.hpp
 GLM_GTX_vector_angle
 
 vector_query.hpp
 GLM_GTX_vector_query
 
 wrap.hpp
 GLM_GTX_wrap