# Extra Clang Tools 18.1.8 documentation

## clang-tidy - bugprone-multiple-new-in-one-expression

# bugprone-multiple-new-in-one-expression

Finds multiple `new` operator calls in a single expression, where the allocated memory by the first `new` may leak if the second allocation fails and throws exception.

C++ does often not specify the exact order of evaluation of the operands of an operator or arguments of a function. Therefore if a first allocation succeeds and a second fails, in an exception handler it is not possible to tell which allocation has failed and free the memory. Even if the order is fixed the result of a first `new` may be stored in a temporary location that is not reachable at the time when a second allocation fails. It is best to avoid any expression that contains more than one `operator new` call, if exception handling is used to check for allocation errors.

Different rules apply for are the short-circuit operators `||` and `&&` and the `,` operator, where evaluation of one side must be completed before the other starts. Expressions of a list-initialization (initialization or construction using `{` and `}` characters) are evaluated in fixed order. Similarly, condition of a `?` operator is evaluated before the branches are evaluated.

The check reports warning if two `new` calls appear in one expression at different sides of an operator, or if `new` calls appear in different arguments of a function call (that can be an object construction with `()` syntax). These `new` calls can be nested at any level. For any warning to be emitted the `new` calls should be in a code block where exception handling is used with catch for `std::bad_alloc` or `std::exception`. At `||`, `&&`, `,`, `?` (condition and one branch) operators no warning is emitted. No warning is emitted if both of the memory allocations are not assigned to a variable or not passed directly to a function. The reason is that in this case the memory may be intentionally not freed or the allocated objects can be self-destructing objects.

Examples:

    struct A {
      int Var;
    };
    struct B {
      B();
      B(A *);
      int Var;
    };
    struct C {
      int *X1;
      int *X2;
    };

    void f(A *, B *);
    int f1(A *);
    int f1(B *);
    bool f2(A *);

    void foo() {
      A *PtrA;
      B *PtrB;
      try {
        // Allocation of 'B'/'A' may fail after memory for 'A'/'B' was allocated.
        f(new A, new B); // warning: memory allocation may leak if an other allocation is sequenced after it and throws an exception; order of these allocations is undefined

        // List (aggregate) initialization is used.
        C C1{new int, new int}; // no warning

        // Allocation of 'B'/'A' may fail after memory for 'A'/'B' was allocated but not yet passed to function 'f1'.
        int X = f1(new A) + f1(new B); // warning: memory allocation may leak if an other allocation is sequenced after it and throws an exception; order of these allocations is undefined

        // Allocation of 'B' may fail after memory for 'A' was allocated.
        // From C++17 on memory for 'B' is allocated first but still may leak if allocation of 'A' fails.
        PtrB = new B(new A); // warning: memory allocation may leak if an other allocation is sequenced after it and throws an exception

        // 'new A' and 'new B' may be performed in any order.
        // 'new B'/'new A' may fail after memory for 'A'/'B' was allocated but not assigned to 'PtrA'/'PtrB'.
        (PtrA = new A)->Var = (PtrB = new B)->Var; // warning: memory allocation may leak if an other allocation is sequenced after it and throws an exception; order of these allocations is undefined

        // Evaluation of 'f2(new A)' must be finished before 'f1(new B)' starts.
        // If 'new B' fails the allocated memory for 'A' is supposedly handled correctly because function 'f2' could take the ownership.
        bool Z = f2(new A) || f1(new B); // no warning

        X = (f2(new A) ? f1(new A) : f1(new B)); // no warning

        // No warning if the result of both allocations is not passed to a function
        // or stored in a variable.
        (new A)->Var = (new B)->Var; // no warning

        // No warning if at least one non-throwing allocation is used.
        f(new(std::nothrow) A, new B); // no warning
      } catch(std::bad_alloc) {
      }

      // No warning if the allocation is outside a try block (or no catch handler exists for std::bad_alloc).
      // (The fact if exceptions can escape from 'foo' is not taken into account.)
      f(new A, new B); // no warning
    }